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diff --git a/blog/tailscale-social-proximity-networks.markdown b/blog/tailscale-social-proximity-networks.markdown new file mode 100644 index 0000000..79bdfcc --- /dev/null +++ b/blog/tailscale-social-proximity-networks.markdown @@ -0,0 +1,53 @@ +--- +title: "Philosophy of Tailscale: Social proximity networks" +date: 2021-02-02 +redirect_to: https://tailscale.com/blog/social-proximity-networks/ +--- + +Originally, computer networks mapped almost 1:1 to social networks. +There has been a lot of development since then. We have added more and +more devices to our networks thanks to mobile devices, remote work and +Internet of Things. This has caused our home and office networks to +not really be as trusted as they used to be. We have many more devices +per person than we used to. + +Today, networks end up being a collection of devices that are in close +physical proximity. Networks used to consist of devices that can all +trust each other. However, you certainly wouldn’t trust random people +at a coffee shop the same way you would trust your friends or family. +You don’t know what they would want to do to your machine. You don’t +have any social proximity to those people, even if they are sitting +right next to you. You may not even trust your local network devices, +such as the lightswitch that somehow needs internet access to turn +your light on and off. + +Untrusted networks make it hard when you genuinely want to share +things between your friends and family. You have to rely on third +parties or peeling back layers of protection to communicate. Port +forwarding, firewall rules, IP address allow listing, authentication +proxies, permissions fatigue, and so much more get in the way of your +communication. + +Here at Tailscale, we build networks to connect you, your family, +friends, and coworkers together. Tailscale networks are built on the +concept of identity, and let you build a network based on social +proximity, or people that you are emotionally close to. Tailscale +network members don’t need to be in the same room, building, city, +province, country, or even continent. Physical proximity becomes +irrelevant and you can focus on social proximity instead. + +Tailscale works to connect all of those devices so you can focus on +communicating with each other like you were in that same room. You can +focus on doing things that you want to do between each other, such as +playing games, backing up important files and sharing your most +precious moments: no port forwarding, firewall rules, allowlists, +proxies or permissions fatigue. We hope to obsolete all of those. + +We want to turn your connections with people into connections between +devices. Connecting people is the core of our business. Whether you +need to connect between your friends to play minecraft, your family +members to aid in backups, or sharing a prototype between your +coworkers; Tailscale is there for you. We can’t wait to see what +possibilities you unlock with our social proximity networks. What kind +of things could you create if you and those close to you could +directly connect to each other? |
