/* Copyright (C) 2002-2025 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<https://www.gnu.org/licenses/>. */
#define _GNU_SOURCE 1
#include <argp.h>
#include <error.h>
#include <errno.h>
#include <fcntl.h>
#include <inttypes.h>
#include <limits.h>
#include <pthread.h>
#include <signal.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <sys/param.h>
#include <sys/types.h>
#ifndef MAX_THREADS
# define MAX_THREADS 100000
#endif
#ifndef DEFAULT_THREADS
# define DEFAULT_THREADS 50
#endif
#define OPT_TO_THREAD 300
#define OPT_TO_PROCESS 301
#define OPT_SYNC_SIGNAL 302
#define OPT_SYNC_JOIN 303
#define OPT_TOPLEVEL 304
static const struct argp_option options[] =
{
{ NULL, 0, NULL, 0, "\
This is a test for threads so we allow the user to select the number of \
threads which are used at any one time. Independently the total number of \
rounds can be selected. This is the total number of threads which will have \
run when the process terminates:" },
{ "threads", 't', "NUMBER", 0, "Number of threads used at once" },
{ "starts", 's', "NUMBER", 0, "Total number of working threads" },
{ "toplevel", OPT_TOPLEVEL, "NUMBER", 0,
"Number of toplevel threads which start the other threads; this \
implies --sync-join" },
{ NULL, 0, NULL, 0, "\
Each thread can do one of two things: sleep or do work. The latter is 100% \
CPU bound. The work load is the probability a thread does work. All values \
from zero to 100 (inclusive) are valid. How often each thread repeats this \
can be determined by the number of rounds. The work cost determines how long \
each work session (not sleeping) takes. If it is zero a thread would \
effectively nothing. By setting the number of rounds to zero the thread \
does no work at all and pure thread creation times can be measured." },
{ "workload", 'w', "PERCENT", 0, "Percentage of time spent working" },
{ "workcost", 'c', "NUMBER", 0,
"Factor in the cost of each round of working" },
{ "rounds", 'r', "NUMBER", 0, "Number of rounds each thread runs" },
{ NULL, 0, NULL, 0, "\
There are a number of different methods how thread creation can be \
synchronized. Synchronization is necessary since the number of concurrently \
running threads is limited." },
{ "sync-signal", OPT_SYNC_SIGNAL, NULL, 0,
"Synchronize using a signal (default)" },
{ "sync-join", OPT_SYNC_JOIN, NULL, 0, "Synchronize using pthread_join" },
{ NULL, 0, NULL, 0, "\
One parameter for each threads execution is the size of the stack. If this \
parameter is not used the system's default stack size is used. If many \
threads are used the stack size should be chosen quite small." },
{ "stacksize", 'S', "BYTES", 0, "Size of threads stack" },
{ "guardsize", 'g', "BYTES", 0,
"Size of stack guard area; must fit into the stack" },