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-rw-r--r--vendor/github.com/streamrail/concurrent-map/LICENSE22
-rw-r--r--vendor/github.com/streamrail/concurrent-map/README.md53
-rw-r--r--vendor/github.com/streamrail/concurrent-map/concurrent_map.go301
3 files changed, 376 insertions, 0 deletions
diff --git a/vendor/github.com/streamrail/concurrent-map/LICENSE b/vendor/github.com/streamrail/concurrent-map/LICENSE
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+++ b/vendor/github.com/streamrail/concurrent-map/LICENSE
@@ -0,0 +1,22 @@
+The MIT License (MIT)
+
+Copyright (c) 2014 streamrail
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+
diff --git a/vendor/github.com/streamrail/concurrent-map/README.md b/vendor/github.com/streamrail/concurrent-map/README.md
new file mode 100644
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+# concurrent map [![Circle CI](https://circleci.com/gh/streamrail/concurrent-map.png?style=badge)](https://circleci.com/gh/streamrail/concurrent-map)
+
+As explained [here](http://golang.org/doc/faq#atomic_maps) and [here](http://blog.golang.org/go-maps-in-action), the `map` type in Go doesn't support concurrent reads and writes. `concurrent-map` provides a high-performance solution to this by sharding the map with minimal time spent waiting for locks.
+
+## usage
+
+Import the package:
+
+```go
+import (
+ "github.com/streamrail/concurrent-map"
+)
+
+```
+
+```bash
+go get "github.com/streamrail/concurrent-map"
+```
+
+The package is now imported under the "cmap" namespace.
+
+## example
+
+```go
+
+ // Create a new map.
+ map := cmap.New()
+
+ // Sets item within map, sets "bar" under key "foo"
+ map.Set("foo", "bar")
+
+ // Retrieve item from map.
+ if tmp, ok := map.Get("foo"); ok {
+ bar := tmp.(string)
+ }
+
+ // Removes item under key "foo"
+ map.Remove("foo")
+
+```
+
+For more examples have a look at concurrent_map_test.go.
+
+
+Running tests:
+
+```bash
+go test "github.com/streamrail/concurrent-map"
+```
+
+
+## license
+MIT (see [LICENSE](https://github.com/streamrail/concurrent-map/blob/master/LICENSE) file)
diff --git a/vendor/github.com/streamrail/concurrent-map/concurrent_map.go b/vendor/github.com/streamrail/concurrent-map/concurrent_map.go
new file mode 100644
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+++ b/vendor/github.com/streamrail/concurrent-map/concurrent_map.go
@@ -0,0 +1,301 @@
+package cmap
+
+import (
+ "encoding/json"
+ "sync"
+)
+
+var SHARD_COUNT = 32
+
+// A "thread" safe map of type string:Anything.
+// To avoid lock bottlenecks this map is dived to several (SHARD_COUNT) map shards.
+type ConcurrentMap []*ConcurrentMapShared
+
+// A "thread" safe string to anything map.
+type ConcurrentMapShared struct {
+ items map[string]interface{}
+ sync.RWMutex // Read Write mutex, guards access to internal map.
+}
+
+// Creates a new concurrent map.
+func New() ConcurrentMap {
+ m := make(ConcurrentMap, SHARD_COUNT)
+ for i := 0; i < SHARD_COUNT; i++ {
+ m[i] = &ConcurrentMapShared{items: make(map[string]interface{})}
+ }
+ return m
+}
+
+// Returns shard under given key
+func (m ConcurrentMap) GetShard(key string) *ConcurrentMapShared {
+ return m[uint(fnv32(key))%uint(SHARD_COUNT)]
+}
+
+func (m ConcurrentMap) MSet(data map[string]interface{}) {
+ for key, value := range data {
+ shard := m.GetShard(key)
+ shard.Lock()
+ shard.items[key] = value
+ shard.Unlock()
+ }
+}
+
+// Sets the given value under the specified key.
+func (m *ConcurrentMap) Set(key string, value interface{}) {
+ // Get map shard.
+ shard := m.GetShard(key)
+ shard.Lock()
+ shard.items[key] = value
+ shard.Unlock()
+}
+
+// Callback to return new element to be inserted into the map
+// It is called while lock is held, therefore it MUST NOT
+// try to access other keys in same map, as it can lead to deadlock since
+// Go sync.RWLock is not reentrant
+type UpsertCb func(exist bool, valueInMap interface{}, newValue interface{}) interface{}
+
+// Insert or Update - updates existing element or inserts a new one using UpsertCb
+func (m *ConcurrentMap) Upsert(key string, value interface{}, cb UpsertCb) (res interface{}) {
+ shard := m.GetShard(key)
+ shard.Lock()
+ v, ok := shard.items[key]
+ res = cb(ok, v, value)
+ shard.items[key] = res
+ shard.Unlock()
+ return res
+}
+
+// Sets the given value under the specified key if no value was associated with it.
+func (m *ConcurrentMap) SetIfAbsent(key string, value interface{}) bool {
+ // Get map shard.
+ shard := m.GetShard(key)
+ shard.Lock()
+ _, ok := shard.items[key]
+ if !ok {
+ shard.items[key] = value
+ }
+ shard.Unlock()
+ return !ok
+}
+
+// Retrieves an element from map under given key.
+func (m ConcurrentMap) Get(key string) (interface{}, bool) {
+ // Get shard
+ shard := m.GetShard(key)
+ shard.RLock()
+ // Get item from shard.
+ val, ok := shard.items[key]
+ shard.RUnlock()
+ return val, ok
+}
+
+// Returns the number of elements within the map.
+func (m ConcurrentMap) Count() int {
+ count := 0
+ for i := 0; i < SHARD_COUNT; i++ {
+ shard := m[i]
+ shard.RLock()
+ count += len(shard.items)
+ shard.RUnlock()
+ }
+ return count
+}
+
+// Looks up an item under specified key
+func (m *ConcurrentMap) Has(key string) bool {
+ // Get shard
+ shard := m.GetShard(key)
+ shard.RLock()
+ // See if element is within shard.
+ _, ok := shard.items[key]
+ shard.RUnlock()
+ return ok
+}
+
+// Removes an element from the map.
+func (m *ConcurrentMap) Remove(key string) {
+ // Try to get shard.
+ shard := m.GetShard(key)
+ shard.Lock()
+ delete(shard.items, key)
+ shard.Unlock()
+}
+
+// Removes an element from the map and returns it
+func (m *ConcurrentMap) Pop(key string) (v interface{}, exists bool) {
+ // Try to get shard.
+ shard := m.GetShard(key)
+ shard.Lock()
+ v, exists = shard.items[key]
+ delete(shard.items, key)
+ shard.Unlock()
+ return v, exists
+}
+
+// Checks if map is empty.
+func (m *ConcurrentMap) IsEmpty() bool {
+ return m.Count() == 0
+}
+
+// Used by the Iter & IterBuffered functions to wrap two variables together over a channel,
+type Tuple struct {
+ Key string
+ Val interface{}
+}
+
+// Returns an iterator which could be used in a for range loop.
+//
+// Deprecated: using IterBuffered() will get a better performence
+func (m ConcurrentMap) Iter() <-chan Tuple {
+ ch := make(chan Tuple)
+ go func() {
+ wg := sync.WaitGroup{}
+ wg.Add(SHARD_COUNT)
+ // Foreach shard.
+ for _, shard := range m {
+ go func(shard *ConcurrentMapShared) {
+ // Foreach key, value pair.
+ shard.RLock()
+ for key, val := range shard.items {
+ ch <- Tuple{key, val}
+ }
+ shard.RUnlock()
+ wg.Done()
+ }(shard)
+ }
+ wg.Wait()
+ close(ch)
+ }()
+ return ch
+}
+
+// Returns a buffered iterator which could be used in a for range loop.
+func (m ConcurrentMap) IterBuffered() <-chan Tuple {
+ ch := make(chan Tuple, m.Count())
+ go func() {
+ wg := sync.WaitGroup{}
+ wg.Add(SHARD_COUNT)
+ // Foreach shard.
+ for _, shard := range m {
+ go func(shard *ConcurrentMapShared) {
+ // Foreach key, value pair.
+ shard.RLock()
+ for key, val := range shard.items {
+ ch <- Tuple{key, val}
+ }
+ shard.RUnlock()
+ wg.Done()
+ }(shard)
+ }
+ wg.Wait()
+ close(ch)
+ }()
+ return ch
+}
+
+// Returns all items as map[string]interface{}
+func (m ConcurrentMap) Items() map[string]interface{} {
+ tmp := make(map[string]interface{})
+
+ // Insert items to temporary map.
+ for item := range m.IterBuffered() {
+ tmp[item.Key] = item.Val
+ }
+
+ return tmp
+}
+
+// Iterator callback,called for every key,value found in
+// maps. RLock is held for all calls for a given shard
+// therefore callback sess consistent view of a shard,
+// but not across the shards
+type IterCb func(key string, v interface{})
+
+// Callback based iterator, cheapest way to read
+// all elements in a map.
+func (m *ConcurrentMap) IterCb(fn IterCb) {
+ for idx := range *m {
+ shard := (*m)[idx]
+ shard.RLock()
+ for key, value := range shard.items {
+ fn(key, value)
+ }
+ shard.RUnlock()
+ }
+}
+
+// Return all keys as []string
+func (m ConcurrentMap) Keys() []string {
+ count := m.Count()
+ ch := make(chan string, count)
+ go func() {
+ // Foreach shard.
+ wg := sync.WaitGroup{}
+ wg.Add(SHARD_COUNT)
+ for _, shard := range m {
+ go func(shard *ConcurrentMapShared) {
+ // Foreach key, value pair.
+ shard.RLock()
+ for key := range shard.items {
+ ch <- key
+ }
+ shard.RUnlock()
+ wg.Done()
+ }(shard)
+ }
+ wg.Wait()
+ close(ch)
+ }()
+
+ // Generate keys
+ keys := make([]string, count)
+ for i := 0; i < count; i++ {
+ keys[i] = <-ch
+ }
+ return keys
+}
+
+//Reviles ConcurrentMap "private" variables to json marshal.
+func (m ConcurrentMap) MarshalJSON() ([]byte, error) {
+ // Create a temporary map, which will hold all item spread across shards.
+ tmp := make(map[string]interface{})
+
+ // Insert items to temporary map.
+ for item := range m.IterBuffered() {
+ tmp[item.Key] = item.Val
+ }
+ return json.Marshal(tmp)
+}
+
+func fnv32(key string) uint32 {
+ hash := uint32(2166136261)
+ const prime32 = uint32(16777619)
+ for i := 0; i < len(key); i++ {
+ hash *= prime32
+ hash ^= uint32(key[i])
+ }
+ return hash
+}
+
+// Concurrent map uses Interface{} as its value, therefor JSON Unmarshal
+// will probably won't know which to type to unmarshal into, in such case
+// we'll end up with a value of type map[string]interface{}, In most cases this isn't
+// out value type, this is why we've decided to remove this functionality.
+
+// func (m *ConcurrentMap) UnmarshalJSON(b []byte) (err error) {
+// // Reverse process of Marshal.
+
+// tmp := make(map[string]interface{})
+
+// // Unmarshal into a single map.
+// if err := json.Unmarshal(b, &tmp); err != nil {
+// return nil
+// }
+
+// // foreach key,value pair in temporary map insert into our concurrent map.
+// for key, val := range tmp {
+// m.Set(key, val)
+// }
+// return nil
+// }