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package discordwebhook
import (
"bytes"
"encoding/json"
"fmt"
"io/ioutil"
"net/http"
)
// Webhook is the parent structure fired off to Discord.
type Webhook struct {
Content string `json:"content,omitifempty"`
Username string `json:"username"`
AvatarURL string `json:"avatar_url"`
Embeds []Embeds `json:"embeds,omitifempty"`
}
// EmbedField is an individual field being embedded in a message.
type EmbedField struct {
Name string `json:"name"`
Value string `json:"value"`
Inline bool `json:"inline"`
}
// EmbedFooter is the message footer.
type EmbedFooter struct {
Text string `json:"text"`
IconURL string `json:"icon_url"`
}
// Embeds is a set of embed fields and a footer.
type Embeds struct {
Fields []EmbedField `json:"fields"`
Footer EmbedFooter `json:"footer"`
}
// Send returns a request for a Discord webhook.
func Send(whurl string, w Webhook) *http.Request {
if len(w.Username) > 32 {
w.Username = w.Username[:32]
}
data, err := json.Marshal(&w)
if err != nil {
panic(err)
}
req, err := http.NewRequest(http.MethodPost, whurl, bytes.NewBuffer(data))
if err != nil {
panic(err)
}
req.Header.Set("Content-Type", "application/json")
return req
}
// Validate validates the response from Discord.
func Validate(resp *http.Response) error {
if resp.StatusCode/100 != 2 {
data, err := ioutil.ReadAll(resp.Body)
if err != nil {
return err
}
resp.Body.Close()
return fmt.Errorf("status code was %v: %s", resp.StatusCode, string(data))
}
return nil
}
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