// cmd/7l/noop.c, cmd/7l/obj.c, cmd/ld/pass.c from Vita Nuova.
// https://code.google.com/p/ken-cc/source/browse/
//
// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
// Portions Copyright © 1995-1997 C H Forsyth (forsyth@terzarima.net)
// Portions Copyright © 1997-1999 Vita Nuova Limited
// Portions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com)
// Portions Copyright © 2004,2006 Bruce Ellis
// Portions Copyright © 2005-2007 C H Forsyth (forsyth@terzarima.net)
// Revisions Copyright © 2000-2007 Lucent Technologies Inc. and others
// Portions Copyright © 2009 The Go Authors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package arm64
import (
"fmt"
"log"
"math"
"github.com/google/gops/internal/obj"
"github.com/google/gops/internal/sys"
)
var complements = []obj.As{
AADD: ASUB,
AADDW: ASUBW,
ASUB: AADD,
ASUBW: AADDW,
ACMP: ACMN,
ACMPW: ACMNW,
ACMN: ACMP,
ACMNW: ACMPW,
}
func stacksplit(ctxt *obj.Link, p *obj.Prog, framesize int32) *obj.Prog {
// MOV g_stackguard(g), R1
p = obj.Appendp(ctxt, p)
p.As = AMOVD
p.From.Type = obj.TYPE_MEM
p.From.Reg = REGG
p.From.Offset = 2 * int64(ctxt.Arch.PtrSize) // G.stackguard0
if ctxt.Cursym.CFunc() {
p.From.Offset = 3 * int64(ctxt.Arch.PtrSize) // G.stackguard1
}
p.To.Type = obj.TYPE_REG
p.To.Reg = REG_R1
q := (*obj.Prog)(nil)
if framesize <= obj.StackSmall {
// small stack: SP < stackguard
// MOV SP, R2
// CMP stackguard, R2
p = obj.Appendp(ctxt, p)
p.As = AMOVD
p.From.Type = obj.TYPE_REG
p.From.Reg = REGSP
p.To.Type = obj.TYPE_REG
p.To.Reg = REG_R2
p = obj.Appendp(ctxt, p)
p.As = ACMP
p.From.Type = obj.TYPE_REG
p.From.Reg = REG_R1
p.Reg = REG_R2
} else if framesize <= obj.StackBig {
// large stack: SP-framesize < stackguard-StackSmall
// SUB $framesize, SP, R2
// CMP stackguard, R2
p = obj.Appendp(ctxt, p)
p.As = ASUB
p.From.Type = obj.TYPE_CONST
p.From.Offset = int64(framesize)
p.Reg = REGSP
p.To.Type = obj.TYPE_REG
p.To.Reg = REG_R2
p = obj.Appendp(ctxt, p)
p.As = ACMP
p.From.Type = obj.TYPE_REG
p.From.Reg = REG_R1
p.Reg = REG_R2
} else {
// Such a large stack we need to protect against wraparound
// if SP is close to zero.
// SP-stackguard+StackGuard < framesize + (StackGuard-StackSmall)
// The +StackGuard on both sides is required to keep the left side positive:
// SP is allowed to be slightly below stackguard. See stack.h.
// CMP $StackPreempt, R1
// BEQ label_of_call_to_morestack
// ADD $StackGuard, SP, R2
// SUB R1, R2
// MOV $(framesize+(StackGuard-StackSmall)), R3
// CMP R3, R2
p = obj.Appendp(ctxt, p)
p.As = ACMP
p.From.Type = obj.TYPE_CONST
p.From.Offset = obj.StackPreempt
p.Reg = REG_R1
p = obj.Appendp(ctxt, p)
q = p
p.As = ABEQ
p.To.Type = obj.TYPE_BRANCH
p = obj.Appendp(ctxt, p)
p.As = AADD
p.From.Type = obj.TYPE_CONST
p.From.Offset = obj.StackGuard
p.Reg = REGSP